I am a character artist located on Gotland, Sweden. I have a Bachelor's Degree in Game Graphics and Design and experience from the entire pipeline, from concept to animated in-game character.
This includes concepts, character and prop modeling, texturing, rigging, skinning, animating and motion capture.
I have a great interest in, and like to draw inspiration from, history and archaology; the latter I also have a University Diploma in.
At the moment I am available for freelance work.
Some software I use: